V9:Restore
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- The Project Phoenix (V9) Development Team
This page is part of the V9 Development Project.
- These rules represent a proposed ruleset for the Amtgard LARP. All references to the organization are used from that perspective, and do not represent current organizational policy or procedures. Amtgard is a trademark of Amtgard International.
- This wiki is the detailed, comprehensive form of the ruleset. You can find the condensed Quick-Play rules here. These are currently still a work in progress.
- To view the current official Amtgard rules, please see the Amtgard V8 Rulebook.
Restore
In Amtgard, restoration happens whenever something is brought closer to its original condition. Many such effects specifically say restore in their effect text however restoration occurs whether or not it is explicitly mentioned, especially in regards to custom rules.
EXAMPLES THAT USE THE WORD 'RESTORE'
- Restore a wound - means the wound is removed.
- Restore a destroyed item - means that the item is no longer destroyed.
- Restore a point of armor - means refill player's armor points by 1, up to their maximum value.
- Restore an ability - means recovering the expended uses of an ability, up to the maximum available.
EXAMPLES THAT DO NOT USE THE WORD 'RESTORE'
- Remove status effects - is a form of restoration.
- Reviving dead players - is a form of restoration.
- Beneficially modifying timers - is a form of restoration. This includes effects that modify status effect durations, rest timers, death counts, etc.
For further clarity, here is a list of all the abilities from this rulebook that restore in some way.
- Adrenaline
- Confidence
- Conviction
- Cunning
- Elusive
- Heal
- Innate
- Inner Fire
- Insight
- Mend
- Mulch
- Raise Dead
- Rally
- Reforge
- Release
- Renew
- Rescue
- Rest
- Resurrect
- Revitalize
- Scavenge
- Shake It Off
- Steal Life Essence
- Transfer Life
- Undead Minion
- Undying Will
- Word of Mending
Keywords States
Afraid · Cursed · Flying · Fragile · Frozen · Insubstantial · Invulnerable · Severed · Shoved · Stopped · Suppressed · Taunted
Strike Enhancements
Armor Breaking · Armor Destroying · Ignores Armor · Ignores Immunities & Resistances · Shield Crushing · Shield Destroying · Siege · Weapon Destroying · Wounds Kill
Other Keywords
Engulfing · Forced Movement · Immunity · Resistance · Restore · Revive
Abilities and Effects General Rules · Keywords · Master List of Abilities
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