V9:Magic Staff
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- The Project Phoenix (V9) Development Team
Magic Staff

A Wizard with a Magic Staff.
- Is a non-striking Melee Weapon (see combat rules below).
- Must meet the Universal Equipment Requirements.
- Total length must be at least 48" (4ft), up to 72" (6ft).
- Must have a straight core with exactly two non-striking ends.
- All core must be covered with Incidental Padding.
Magic Staff Combat Rules
- Cannot be used to strike. It can only block.
- Is a weapon. Can be destroyed like any other weapon.
- Does not take up a Free Hand when casting abilities.
- Players can only wield a single magic staff at a time.
Melee Weapons General Rules · Dagger · Short · Long · Great · Reach · Pike · Flail · Madu · Javelin · Magic Staff
Weapons General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators