Game Items are physical objects that are often directly relevant to the game objective, although the Game Organizer can designate any object as a Game Item for their activity if they deem it necessary.
Game Items must be dropped immediately if the bearer becomes Dead, Frozen, Insubstantial, Invulnerable or otherwise unable to be interacted with.
Some activities may also require the Game Item to be held in a free hand, or for its location to always be public information, meaning it cannot be intentionally hidden and any players who know its location must declare it when asked.
Your Game Organizer will explain any specific rules for their Game Item(s) before the activity begins.
Some common examples of Game Items include:
- The flags in a game of Capture the Flag
- The physical 'Heavy Object' for a game of Heavy Object
- The ball in Phoenix Ball
- The dog skull for Jugging
- Key storyline items in a quest