V9:Confidence

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This page is part of the V9 Development Project.
  • These rules represent a proposed ruleset for the Amtgard LARP. All references to the organization are used from that perspective, and do not represent current organizational policy or procedures. Amtgard is a trademark of Amtgard International.
  • This wiki is the detailed, comprehensive form of the ruleset. You can find the condensed Quick-Play rules here. These are currently still a work in progress.
  • To view the current official Amtgard rules, please see the Amtgard V8 Rulebook.




Confidence
Simple Summary Confidence: Incant "My power grants thee confidence" to restore a target's ability with a rest timer no greater than ♻20. (If they are resting, add 20 seconds to their rest time.) This cannot restore Confidence.
Available to Bard, Curios, Monster (Unicorn)
Type Verbal (Non-Offensive)
Range 5ft (Other)
Incantation "My power grants thee confidence"
Effects Immediate Effect: Target declares and restores one use of a single ability with ♻ up to ♻20. If they are Resting, they instead add 20 seconds towards the rest timer of a single ability. This cannot be used to restore or contribute rest time towards recovering other instances of Confidence.
Other Details Confidence can only restore or contribute time towards restoring abilities. It cannot affect resistances or other non-ability effects such as the Rest At Base options.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this ability.




Trivia
  • Confidence was introduced in Amtgard V7 (2005).
    • In V7, it allowed a player to act as though they were one level higher. It did not get it's modern effect until V8 (2014).





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary