V9:Berserk
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- The Project Phoenix (V9) Development Team
This page is part of the V9 Development Project.
- These rules represent a proposed ruleset for the Amtgard LARP. All references to the organization are used from that perspective, and do not represent current organizational policy or procedures. Amtgard is a trademark of Amtgard International.
- This wiki is the detailed, comprehensive form of the ruleset. You can find the condensed Quick-Play rules here. These are currently still a work in progress.
- To view the current official Amtgard rules, please see the Amtgard V8 Rulebook.
Contents
Berserk | |
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Simple Summary | Berserk: Incant "Anger builds within thy veins" x3. Target’s weapons become armor breaking and shield crushing. While within 20ft of an enemy, they can’t move more than 20ft away unless forced by magic or unable to strike or reach that enemy. Bearer does not have to pursue enemies who run away. |
Available to | Bard, Barbarian, Druid, Monster (Shroomkin, Werewolf) |
Type | Enchantment |
Range |
|
Incantation | "Anger builds within thy veins" x3 |
Effects | Enchantment Effect:
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Other Details | The bearer does not need to follow if the target moves away from the them. |
Extra Clarifications
Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.
- The movement restriction should be resolved in good faith with the understanding that players will never have 100% accurate knowledge of the distances between each other at all times. All players should do their best to honor to the spirit of this effect. When in doubt, allow the Berserk player to ignore the movement restrictions until it is clear whether it should apply or not.
Trivia
- Berserk was introduced in Amtgard V4 (1986).
Amtgard V9 Abilities See the Master List of Abilities
Abilities and Effects General Rules · Keywords · Master List of Abilities
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