V9:Being Dead
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Developer Note: The current V9 Rules can be found here.
The V9 Wiki is currently obsolete. The Project Phoenix Google Doc is the main source of V9 rules going forward.
We will eventually rebuild the wiki as a comprehensive rules reference, but now is not that time.
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- The Project Phoenix (V9) Development Team
This page is part of the V9 Development Project.
- These rules represent a proposed ruleset for the Amtgard LARP. All references to the organization are used from that perspective, and do not represent current organizational policy or procedures. Amtgard is a trademark of Amtgard International.
- This wiki is the detailed, comprehensive form of the ruleset. You can find the condensed Quick-Play rules here. These are currently still a work in progress.
- To view the current official Amtgard rules, please see the Amtgard V8 Rulebook.
Being Dead
Death is a unique condition. It is not a state or effect. It can only be removed by Returning to Life.
- The universal symbol for death is placing your hand or weapon over your head, and presenting the rest of your body in an obviously non-aggressive manner.
- This symbol is also sometimes used to indicate "Out of Game" or "Out of Character". The context at the time is usually enough to figure out the intended meaning.
- Upon dying, the player must declare ‘Dead!’ loudly and clearly, after which point they are affected in the following ways:
- The player gains the ‘Dead’ condition and is no longer considered a living player.
- Any chants they were maintaining are ended.
- Any primed spellballs that are not already mid-air cease to be primed.
- Enchantments on the player become inactive and do not bestow any effects.
- Any status effects except Severed are removed.
- The player may ignore any Wounds as long as they are dead.
- The player must remove themselves from the immediate vicinity of combat in the least disruptive manner possible. A dead player's first consideration upon dying should be to avoid obstructing any on-going combat around them. If you dropped your weapons or equipment, you may need to leave them on the ground and return to grab them once combat has moved on.
It is important to declare ‘Dead!’ loudly and clearly. A player who does not indicate their Death promptly is likely to be struck again under the assumption that they are still alive.
- While dead, players must adhere to the following rules:
- May move about the battlefield as long as they avoid obstructing combat or interactions between living players and do not create confusion about their status as a Dead player.
- Cannot further affect or be affected by gameplay unless explicitly allowed by another rule.
- Cannot communicate with living players unless declaring necessary game information or otherwise allowed by a specific effect.
- May collect their own discarded equipment.
- Cannot spy, distract, or otherwise generate a gameplay advantage for their team by using their Dead condition to move through or linger in locations that they have no reason to be in, such as an enemy base on the other side of the field. Use common sense and act in good faith.
Death Declaring Death · Being Dead · Returning To Life
Core Combat Rules Acceptable Contact · Hit Locations · Striking Your Opponent · Wounds · Death · Dragging
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