Difference between revisions of "V9:Garb Bonus Curios"
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Developer Note: The current V9 Rules can be found here.
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- The Project Phoenix (V9) Development Team
This page is part of the V9 Development Project.
- These rules represent a proposed ruleset for the Amtgard LARP. All references to the organization are used from that perspective, and do not represent current organizational policy or procedures. Amtgard is a trademark of Amtgard International.
- This wiki is the detailed, comprehensive form of the ruleset. You can find the condensed Quick-Play rules here. These are currently still a work in progress.
- To view the current official Amtgard rules, please see the Amtgard V8 Rulebook.
Contents
Garb Bonus Curios
The items listed below are trinkets available to those who have earned the Garb Bonus.
Crafting Curio Phys-Reps
The goal of the Garb Bonus Curio is to encourage garb and garb accessories without restricting creative expression. As such:
- The color requirements are primarily aesthetic and not intended to be a visual indicator. They do not need to include the Color Blind Aids.
- There are no size requirements other than the curio being an appropriate item for a fantasy setting.
- Players should create their phys-reps in good faith and not seek a gameplay advantage from their construction or presentation.
- The Game Organizer or associated rules authorities for the activity have final say over what is or is not an acceptable phys-rep for a curio.
Curio of Aid | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly GREEN or has GREEN as its focal point. |
Magic Item Effect | Bearer may use Release (Any) 2/Refresh. |
Curio of Friendship | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly BLUE or has BLUE as its focal point. |
Magic Item Effect | Bearer may use Confidence (Other) 2/Refresh. |
Curio of Healing | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly RED or has RED as its focal point. |
Magic Item Effect | Bearer may use Heal (Any) 2/Refresh. |
Curio of Hope | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly PURPLE or has PURPLE as its focal point. |
Magic Item Effect | Bearer may use Safeguard (Other) 2/Refresh. |
Curio of Mending | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly BROWN or has BROWN as its focal point. |
Magic Item Effect | Bearer may use Mend (Any) 2/Refresh. |
Curio of Perseverance | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly WHITE or has WHITE as its focal point. |
Magic Item Effect | Bearer may use Shake It Off 2/Refresh. |
Curio of Power | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly YELLOW or has YELLOW as its focal point. |
Magic Item Effect | Bearer may use Innate 2/Refresh. |
Profane Curio | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly MAGENTA or has MAGENTA as its focal point. |
Magic Item Effect | Bearer may use Lay Curse 2/Refresh. |
Curio of Retrieval | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly ORANGE or has ORANGE as its focal point. |
Magic Item Effect | Bearer may use Reload 2/Refresh. |
Sacred Curio | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly AQUAMARINE or has AQUAMARINE as its focal point. |
Magic Item Effect | Bearer may use Renew (Any) 2/Refresh. |
Curio of Shadows | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly BLACK or has BLACK as its focal point. |
Magic Item Effect | Bearer may use Pass Without Trace 2/Refresh. |
Curio of Spirit | |
Physical Representation | An appropriate fantasy item or curiosity that is predominantly GRAY or has GRAY as its focal point. |
Magic Item Effect | Bearer may use Banish 2/Refresh. |
Magic Items General Rules · Garb Bonus Curios · Talismans of Renown · Relics of Antiquity
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