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V9
V9: Additional Rules For Strikes
V9: Armor Point
V9: Armor Points
V9: Armor Priority
V9: Closed-Cell Foam
V9: Combat Contact
V9: Combat Mechanics
V9: Dead Zone
V9: Dead Zone and Respawn Points
V9: Free Hand
V9: Hand on Weapon
V9: Heavy Padding
V9: Hit Location
V9: Indicator Strip
V9: Invalid Strikes
V9: Low Armor Compensation
V9: Non-Melee Participation
V9: Non-Striking Surfaces
V9: Open-Cell Foam
V9: Pink Sash
V9: Planar Binding
V9: Power Strike
V9: Respawn Conditions
V9: Respawn Location
V9: Safety (Call)
V9: Specialty Arrow
V9: Strike Enhancements
V9: Strike Legal
V9: Super Heavy Padding
V9: Taking A Death
V9: Unacceptable Contact
V9: Universal Equipment Rules (Construction)
V9: Valid Strikes
V9: closed cell foam
V9: non-striking surfaces
V9: strike-legal
V9: total length
V9 ROP
V9 Rulebook
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