List of redirects

From V9 Development

Showing below up to 50 results in range #1 to #50.

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  1. V9:AP →‎ V9:Armor (General Rules)
  2. V9:Additional Rules For Strikes →‎ V9:Striking Your Opponent
  3. V9:Amtgard →‎ V9:What Is Amtgard?
  4. V9:Armor Priority →‎ V9:Armor (General Rules)
  5. V9:Arrows →‎ V9:Arrows & Bolts
  6. V9:Averaging Armor →‎ V9:Calculating Armor Point Totals
  7. V9:Bow →‎ V9:Bows & Crossbows
  8. V9:Chant →‎ V9:Chants
  9. V9:Combat →‎ V9:Core Combat Rules
  10. V9:Combat Contact →‎ V9:Acceptable Contact
  11. V9:Effects →‎ V9:Effect
  12. V9:Enchantment →‎ V9:Enchantments
  13. V9:Foam →‎ V9:Padding
  14. V9:Free Hand →‎ V9:Held
  15. V9:Full Rulebook →‎ V9:Full Ruleset
  16. V9:Hand on Weapon →‎ V9:Hand Protection
  17. V9:Heavy Padding →‎ V9:Strike-Legal#Heavy Padding
  18. V9:Hit Location →‎ V9:Hit Locations
  19. V9:Hold →‎ V9:Halting Gameplay
  20. V9:Immune →‎ V9:Immunity
  21. V9:Invalid Strikes →‎ V9:Striking Your Opponent
  22. V9:Low Armor Compensation →‎ V9:Class Armor
  23. V9:Non-Striking Surfaces →‎ V9:Glossary#Non-Striking Surfaces
  24. V9:Power Strike →‎ V9:Power Strikes
  25. V9:Projectiles →‎ V9:Projectile Weapons
  26. V9:Respawning →‎ V9:Returning To Life
  27. V9:Safety (Call) →‎ V9:Halting Gameplay
  28. V9:Safety First →‎ V9:Safety
  29. V9:Sash →‎ V9:Sashes
  30. V9:Shadowstep →‎ V9:Shadow Step
  31. V9:Shield →‎ V9:Shields
  32. V9:Spellball →‎ V9:Spellballs (Ability)
  33. V9:Spellballs →‎ V9:Spellballs (Ability)
  34. V9:States →‎ V9:Keywords#States
  35. V9:Strike →‎ V9:Range
  36. V9:Super Heavy Padding →‎ V9:Strike-Legal#Super Heavy Padding
  37. V9:Torso Priority →‎ V9:Hit Locations
  38. V9:Trait →‎ V9:Traits
  39. V9:Unacceptable Contact →‎ V9:Acceptable Contact
  40. V9:V9 →‎ Amtgard V9
  41. V9:V9: Additional Rules For Strikes →‎ V9:Striking Your Opponent
  42. V9:V9: Armor Point →‎ V9:Armor (General Rules)
  43. V9:V9: Armor Points →‎ V9:Armor (General Rules)
  44. V9:V9: Armor Priority →‎ V9:Armor (General Rules)
  45. V9:V9: Closed-Cell Foam →‎ V9:Padding
  46. V9:V9: Combat Contact →‎ V9:Acceptable Contact
  47. V9:V9: Combat Mechanics →‎ V9:Core Combat Rules
  48. V9:V9: Dead Zone →‎ V9:Respawn Points and the Dead Zone
  49. V9:V9: Dead Zone and Respawn Points →‎ V9:Respawn Points and the Dead Zone
  50. V9:V9: Free Hand →‎ V9:Held

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